Category: Virtual Worlds
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The Multiplicity of Virtual Worlds
Our definitions and metaphors: Discussion of how researchers and designers as users make sense of virtual world technologies This short essay reflects a project that occurred before, during and after an international workshop hosted by the Virtual Worlds Research Project. The goal was to complete a dialogue to help us understand the multiplicity of terms…
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Virtual World Television: The Blog
As I’ve discussed elsewhere on this blog (such as here and here), I’ve undertaken a new project with producer Pooky Amsterdam to look into the phenomenon of virtual world television. As part of this study, I’ve interviewed over two dozen producers from the virtual world Second Life. Pooky and I have been gathering information about their…
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Virtual Worlds – Sense-making and Innovation
The team from the Virtual Worlds Research Group at Roskilde University in Denmark were filmed giving talks about their varied and unique research projects — about the major findings that came out of their participation in the group. You can view each by following this link. Unfortunately, unless you understand Danish, only mine and Ates’…
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How People Make Sense of Virtual Worlds — and Why It Matters
This video was produced by Roskilde University, with assistance from Dominican University, to summarize and even illustrate some of the findings from my research study, Virtual Worlds Entertainment. In this video I discuss what I had done, what I had learned, and perhaps what others can learn from it all.
