This presentation was recently given at the 2013 Popular Culture Association conference in Washington, D.C. The presentation focuses on an analysis of our Virtual World Television project, which will be ramping up as the year continues. You can find the PowerPoint, with notes, at this blog post. And stay tuned to this blog and that blog for more analysis, discussion, and illustration of Virtual World Television.
access interactivity, avatars, content interactivity, Interactive television, interactivity, produsers, prosumers, Second Life, social interactivity, virtual world television, Virtual worlds, Web 2.0
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