Entire CarrieLynn D. Reinhard CV available for download with all conference papers.
- Ph.D. Ohio State University, Columbus, OH, Communication, 2008
- M.A. Ohio State University, Columbus, OH, Communication, 2005
- B.A. University of Wisconsin – Madison, Madison, WI, Communication Arts, Psychology, 2000
Associate Professor, Communication Arts and Sciences, Dominican University (August, 2015 – Present)
Assistant Professor, Communication Arts and Sciences, Dominican University (August, 2011 – July 2015).
Post-Doctoral Researcher, Virtual Worlds Research Group, Roskilde University (September, 2008 – December, 2010).
Graduate Teaching Assistant, Ohio State University (September, 2003 – June, 2008).
Lecturer, Ohio State University (June, 2007 – August, 2007).
Graduate Research Assistant, Ohio State University (August, 2004 – August, 2006).
Agent Assistant, Becsey-Wisdom-Kalajian (October, 2000 – May, 2003).
Press Department Intern, Nickelodeon, Viacom (June, 1999 – August, 1999).
- Digital Communication Technology
- Convergent Media
- New Media in Popular Culture
- Communication Research Methods
- Games and Game Design
- Introduction of Public Speaking
- Communication Ethics
Reinhard, C. D. & Olson, C. J. (Eds.) (2016). Making Sense of Cinema: Empirical studies into film spectators and spectatorship. New York: Bloomsbury Publishing.
Reinhard, C. D. & Miller, K. (2015). Men watching Sex and the City, My Little Pony, and Oklahoma: The interpretation of gender appropriateness in the reception of cross-gendered media products. Participations: Journal of Audience & Reception Studies, 12 (1): http://www.participations.org/Volume%2012/Issue%201/contents.htm.
Reinhard, C. D. & Amsterdam, P. (2013). Virtual world television products and practices: Comparing television production in Second Life to traditional television production. Journal of Virtual Worlds Research, 6 (2), Online.
Reinhard, C. D. & Dervin, B. (2012). Comparing situated sense-making processes in virtual worlds: Application of Dervin’s Sense-Making Methodology to media reception situations. Convergence: the International Journal of Research into New Media Technologies, 18 (1).
Reinhard, C. D. (2011). Gameplay marketing strategies as audience cooptation: The story of The Dark Knight, the Cloverfield monster, and their brethren. International Journal of Communication, 5.
Reinhard, C. D. (2011). Studying the interpretive and physical aspects of interactivity: Revisiting interactivity as a situated interplay of structure and agencies. Communications: the European Journal of Communication Research, 36 (3), 353-374.
Reinhard, C. D. (2010). Interviews within experimental frameworks: How to make sense of sense-making in virtual worlds. Journal of Virtual Worlds Research, 3 (1).
Dervin, B., Reinhard, C. D., & Shen, F. C. (2006). Beyond communication: Research as communicating. Making user and audience studies matter — paper 2. Information Research, 12 (1).
Dervin, B. & Reinhard, C. D. (2006). Researchers and practitioners talk about users and each other. Making user and audience studies matter — paper 1. Information Research, 12 (1).
Reinhard, C. D. (2016). Making sense of the American superhero film: Experiences of entanglement and detachment. In C. D. Reinhard & C. J. Olson (Eds.) (2016). Making Sense of Cinema: Empirical studies into film spectators and spectatorship. New York: Bloomsbury Publishing
Reinhard, C. D. & Olson, C. J. (2016). Introduction: Empirical approaches to film spectators and spectatorship. In C. D. Reinhard & C. J. Olson (Eds.) (2016). Making Sense of Cinema: Empirical studies into film spectators and spectatorship. New York: Bloomsbury Publishing
Reinhard, C. D. & Dervin, B. (2013). Studying Audiences with Sense-Making Methodology. In A. Valdivia & R. Parameswaran (Eds.), International Companion to Media Studies. (pp. 81-104) Oxford, United Kingdom: Blackwell Publishing.
Reinhard, C. D. & Dervin, B. (2013). Comparing Novice Users’ Sense-Making Processes in Virtual Worlds: An Application of Dervin’s Sense-Making Methodology. In Louise Phillips and Ursula Plesner (Eds.), Researching Virtual Worlds: Methodologies for Studying Emergent Practices. Routledge.
Reinhard, C. D. (2011). Reception Studies and Virtual Worlds: Comparing engagings. In N. Zagalo, L. Morgado & A. Boa-Ventura (Eds.), Virtual Worlds and Metaverse Platforms: New communication and identity paradigms. Hershey, Pennsylvania, United States: IGI Global.
Dervin, B. & Reinhard, C. D. (2009). Communication and communication studies. In M. J. Bates & M. N. Maack (Eds.), Encyclopedia of Library and Information Science (3rd Ed.). New York City, New York, United States: Taylor & Francis Group.
Reinhard, C. D. & Dervin, B. (2009). Media uses and gratifications. In W. F. Eadie (Ed.), 21st Century Communication (pp. 506-515). Thousand Oaks, California, United States: Sage Publications.
Dervin, B. & Reinhard, C. D. (2007). How emotional dimensions of situated information seeking relate to user evaluations of help from sources: An exemplar study of informed by Sense-Making Methodology. In D. Nahl & D. Bilal (Eds.), Information and Emotion: The emergent affective paradigm in information behavior research and theory. Medford, New Jersey, United States: Information Today, Inc..
Dervin, B., Reinhard, C. D., & Kerr, Z. Y. (2006). The burden of being special: Adding clarity about communicating to researching and serving users, special and otherwise. In D. A. Nitecki & E. G. Abels (Eds.), Advances in Librarianship (Vol. 30) (pp. 233-269). Boston, Massachusetts, United States: Elsevier/Academic Press.
Reinhard, C. D. (2014). Cable Guys: Television and Masculinities in the 21st Century. The Popular Culture Studies Journal, 2 (1&2), 289-292.