Virtual World Television as Interactive Television Published

The work that Pooky Amsterdam and I have done on virtual world television has come to a close with the publication of the project's second journal article in the latest issue of Participations: Journal of Audience and Reception Studies. The article is titled "A Community of Televised Avatars: Interactivities in virtual world television promoting and acknowledging … Continue reading Virtual World Television as Interactive Television Published

Power as Causing Fractured Fandoms

For the 2016 Midwest PCA/ACA conference, I presented a paper on my fractured fandom project titled "'Power is an allusion': Referencing power as causing fractures in fandom and fan communities." What follows is that presentation. Nina (a pseudonym), a 16-year-old high school student in Connecticut, pondered on the following situation: “Why are people so cruel? Why … Continue reading Power as Causing Fractured Fandoms

V for Vendetta and Resisting Fascism

In the thirty-ninth episode of The Pop Culture Lens podcast, Christopher Olson and I present a special episode as they compare and contrast the graphic novel V for Vendetta and its film adaptation. In this episode, we discussed how the two versions of the story reflected on the social, cultural, and historical periods in which … Continue reading V for Vendetta and Resisting Fascism

Past, Present and Future of Pro-Wrestling

At the 2017 C2E2 convention, I was joined by a great panel of professional wrestling professionals, fans and scholars to discuss how we see the past, present and future of "sports entertainment" from this particular point in time. On this panel are the following: Dave Prazak (Shimmer Women's Professional Wrestling), Mike Kingston (Headlocked comic), Matt … Continue reading Past, Present and Future of Pro-Wrestling

Fractured Fandom in Online Spaces

Fractured Fandom in Online Spaces: Problematic Communication in Communication-Inscribed Places This blog post represents a presentation I gave at the 2017 Central States Communication Association Conference, and is based on research I am doing on my Fractured Fandom project. This project is an online self-interview study conducted in 2015. The larger project is being written … Continue reading Fractured Fandom in Online Spaces

Gendering Hatsune Miku

Christopher Olson (Seems Obvious to Me) and I have been working on our concept of the networked gender, building off the concept of the networked self to understand the co-constructive nature of gender identity. We will be publishing a piece on using this concept to look at BMO in Adventure Time, and this represents our … Continue reading Gendering Hatsune Miku