Virtual World Television as Interactive Television Published

The work that Pooky Amsterdam and I have done on virtual world television has come to a close with the publication of the project's second journal article in the latest issue of Participations: Journal of Audience and Reception Studies. The article is titled "A Community of Televised Avatars: Interactivities in virtual world television promoting and acknowledging … Continue reading Virtual World Television as Interactive Television Published

Virtual World Television and Interactive Television

This is the end result of the work I have been doing with Pooky Amsterdam. This paper is the write-up of the presentation Avatars, Audiences and Interactive Television. I do not think there is enough in this paper to make pursuing publication worthwhile, but I do hope to use the categorizations of the three types … Continue reading Virtual World Television and Interactive Television

Experience Spotlights: Richard Kastelein

Richard Kastelein, an expert on social television and transmedia storytelling, presents his work on Twinners, an attempt at creating a real time virtual world television experience. Experience Spotlights: Richard Kastelein

Producers’ Retrospective: Flufee On A Meshion

How does a digital creation experience life as the star of virtual world television and machinima?  Well, here is Flufee, star of the series Flufee on a Meshion, as well as numerous other machinima encounters produced in Second Life.  He (she? does it matter?) is all to happy to tell you about his/her life as a digital … Continue reading Producers’ Retrospective: Flufee On A Meshion

VWTV Beyond Second Life: Pooky and Habbo Hotel

This week's virtual world television focus is on Pooky Amsterdam's formative experiences in the virtual world Habbo Hotel (or so it was called at the time).  Producing in that virtual world helped shape her thoughts on VWTV and become the producer in Second Life she is today. via VWTV Beyond Second Life: Pooky and Habbo Hotel.

VWTV Beyond Second Life: InfinityXShark and Star Trek

Although the focus of our virtual world television project is on the social world Second Life, that doesn't mean it is the only virtual world being used by regular people to create interesting television.  As the first of a two-parter, I discuss the work of InfinityXShark and his production of a Star Trek series using the Star Trek … Continue reading VWTV Beyond Second Life: InfinityXShark and Star Trek

Crap Mariner: The Problems for VWTV

The most talked about blog yet on virtual world television!  An honest and frank assessment by the producer of The Grid's Honest Truth on how VWTV could succeed or fail -- and how all of this may be too soon to know! via Crap Mariner: The Problems for VWTV.