The Virtual World Television (VWTV) project came to an end when Pooky Amsterdam and I published this article with Participations:

In this article, I outline my thoughts on interactive television as consisting of three types of interactivity:

  • Access interactivity: controlling what to watch, when, where and how
  • Social interactivity: engaging with others while watching (in person or online)
  • Content interactivity: influencing the progression of the show’s content (either aggregate or one-to-one)

In the paper, we argue that VWTV allows for more of these types of interactivity than standard or traditional television — even the more contemporary digital television, which still operates on traditional models of producer-audience dynamics.

You can also read more about my ideas on interactive television in these blog posts:

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