The work that Pooky Amsterdam and I have done on virtual world television has come to a close with the publication of the project's second journal article in the latest issue of Participations: Journal of Audience and Reception Studies. The article is titled "A Community of Televised Avatars: Interactivities in virtual world television promoting and acknowledging … Continue reading Virtual World Television as Interactive Television Published
This is the end result of the work I have been doing with Pooky Amsterdam. This paper is the write-up of the presentation Avatars, Audiences and Interactive Television. I do not think there is enough in this paper to make pursuing publication worthwhile, but I do hope to use the categorizations of the three types … Continue reading Virtual World Television and Interactive Television
This presentation was given at the 100th National Communication Association Conference in Chicago on November 21, 2014. This presentation reflects the work I have done with Pooky Amsterdam to understand the nature and potential of virtual world television as reported in the Journal of Virtual World Research. This presentation was awarded one of the Top … Continue reading Avatars, Audiences and Interactive Television
There is a two-for-one today over at Virtual World Television, as we focus today on Beyer Sellers and the VWTV program Metanomics. Learn more about the struggles of producing in Second Life from Beyer Sellers: Dealing with Second Life.
This presentation was recently given at the 2013 Popular Culture Association conference in Washington, D.C. The presentation focuses on an analysis of our Virtual World Television project, which will be ramping up as the year continues. You can find the PowerPoint, with notes, at this blog post. And stay tuned to this blog and that … Continue reading Virtual World Television as Interactive Television
I think I have now determined what my main research trajectory will be, and I wanted to take the opportunity to organize these thoughts to provide the beginning of a structure for how to organize my research, past, present and future. For awhile now, I've been convinced that how the new media has affected our … Continue reading On Transgressing Audiencehood: Web 2.0, Interactivity, and Becoming What We’ve Always Been
In a previous post, I began a discussion on how American producers -- professionals, semi-professionals and amateurs -- are experimenting with using Internet-based distribution to promote and produce interactive television. In that post, I highlighted the case study of the live telecast for the SyFy series Ghost Hunters. In this post, I continue this discussion by … Continue reading Virtual Living Room: CBS and NBC Experiment with Interactive Television