Virtual Interactive Television

The Virtual World Television (VWTV) project came to an end when Pooky Amsterdam and I published this article with Participations: http://www.participations.org/Volume%2014/Issue%201/5.pdf In this article, I outline my thoughts on interactive television as consisting of three types of interactivity: Access interactivity: controlling what to watch, when, where and how Social interactivity: engaging with others while watching […]

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Virtual Worlds Television and Metanomics: Innovating or Remediating?

I’ve been using this blog to deconstruct research I’ve done that are interesting vignettes of findings, but perhaps in need of a non-traditional method of publication.  In one such paper that I’ve been deconstructing,  I’ve already discussed the Ghost Hunters live special episodes for how they incorporated online technologies as well as the virtual living rooms created […]

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