The Rise of Hentai in America, Part 3

[This is the final part of the women studies paper I wrote on hentai.  You can find Part 1, on the definition of hentai, here, and Part 2, on the comparison of hentai to live action pornography, here.] While it may not be as prevalent or have the same tradition in our society that live…

Hypersexualism in Gameplay and the Problem of the Action Heroine

The history of consumption of video games and computer games has largely been of one-sided demographics: the notion that men are more likely than women, boys more than girls, to play the games that had been the backbone of the gaming industry.  This notion has also become entrenched in the stereotype of the gamer as…

Buffy and Public Discourse on Women’s Health

After Buffy the Vampire Slayer ended it’s television run, Joss Whedon inked a deal with Dark Horse Comics to continue the storyline in comic form.  What started with “Season 8” in 2007 has since become “Season 9”.  The current season finds Buffy in a world without magic, balancing living as a young, working gal in San Francisco…

Fear the Virtual World?

I must make a confession up front: I would never have watched The Ghost Whisperer if it was not for my involvement with the Virtual Worlds Research Project at Roskilde Unviersity.  I’m most certainly not a Jennifer Love Hewitt fan, and the idea of the series never captured me.  Especially since it was on Friday…