How People Make Sense of Virtual Worlds — and Why It Matters

This video was produced by Roskilde University, with assistance from Dominican University, to summarize and even illustrate some of the findings from my research study, Virtual Worlds Entertainment. In this video I discuss what I had done, what I had learned, and perhaps what others can learn from it all.

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  1. Dr. Geek: Disentangling Ourselves from the Web

    […] media consumers want one thing above all else: content.  (I’ve also made this argument in relationship to virtual worlds.)  The majority of people are not going to geek out over the capabilities of the latest […]

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  2. Analyzing Obama’s 2012 Victory Speech « Playing, With Research

    […] utilized it in an early analysis for my Virtual Worlds Entertainment project when I sought to understand the questions novices had when engaging with Second […]

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  3. Researching Virtual Worlds: Methodologies for Studying Emergent Practices (Hardback) – Taylor & Francis | Playing, With Research

    […] my mentor, Brenda Dervin, we created a chapter to discuss how I used her Sense-Making Methodology to understand how people made sense of the virtual worlds they were asked to engage with: Second Life and City of […]

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  4. How People Make Sense of Virtual Worlds — and Why It Matters | Funk Sanctum Back Room

    […] See on playingwithresearch.com […]

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  5. How People Make Sense of Virtual Worlds — and …

    […] This video was produced by Roskilde University, with assistance from Dominican University, to summarize and even illustrate some of the findings from my research study, Virtual Worlds Entertainment…  […]

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  6. How People Make Sense of Virtual Worlds — and Why It Matters | Flexibility Enables Learning

    […] See on playingwithresearch.com […]

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