Category: Virtual Worlds

  • Experience Spotlights: Richard Kastelein

    Richard Kastelein, an expert on social television and transmedia storytelling, presents his work on Twinners, an attempt at creating a real time virtual world television experience. Experience Spotlights: Richard Kastelein

  • A Real Virtual Haunted House

    If you have the time and the wherewithal to go into the virtual world Second Life for Halloween, then I have the place for you: the Haunted House in Halloween Town.  Now, I cannot take credit for finding this place.  Last week I took my digital communication technology students into the social virtual world for one of…

  • Producers’ Retrospective: Flufee On A Meshion

    How does a digital creation experience life as the star of virtual world television and machinima?  Well, here is Flufee, star of the series Flufee on a Meshion, as well as numerous other machinima encounters produced in Second Life.  He (she? does it matter?) is all to happy to tell you about his/her life as a digital…

  • Steve Benford and Inhabited TV: The beginnings of VWTV Part 2

    Pooky Amsterdam’s interview with a VWTV pioneer concludes with this second part.  And it raises the question: how likely is the virtual and the real to converge to produce television?  How likely are regular television consumers going to be persuaded to become television producers? Steve Benford and Inhabited TV: The beginnings of VWTV Part 2.

  • Steve Benford and Inhabited TV: The beginnings of VWTV

    Pooky Amsterdam reports on a conversation she had with someone who might just be one of the pioneers of virtual world television.  Steve Benford was part of a research project in the United Kingdom who worked on merging virtual reality, virtual worlds, and television at the turn of the century.  Their work on “inhabited TV”…

  • VWTV Beyond Second Life: Pooky and Habbo Hotel

    This week’s virtual world television focus is on Pooky Amsterdam’s formative experiences in the virtual world Habbo Hotel (or so it was called at the time).  Producing in that virtual world helped shape her thoughts on VWTV and become the producer in Second Life she is today. via VWTV Beyond Second Life: Pooky and Habbo Hotel.

  • VWTV Beyond Second Life: InfinityXShark and Star Trek

    Although the focus of our virtual world television project is on the social world Second Life, that doesn’t mean it is the only virtual world being used by regular people to create interesting television.  As the first of a two-parter, I discuss the work of InfinityXShark and his production of a Star Trek series using the Star Trek…

  • Crap Mariner: The Problems for VWTV

    The most talked about blog yet on virtual world television!  An honest and frank assessment by the producer of The Grid’s Honest Truth on how VWTV could succeed or fail — and how all of this may be too soon to know! via Crap Mariner: The Problems for VWTV.

  • RacerX Gulwing: Behind the Snails

    Now, tell the truth.  Your have always thought about racing giant snails through a Japanese game show styled obstacle course.  Who has not ever wanted to do this?  It is just too imaginative and crazy to not be great. This week’s Virtual World Television post speaks with the man behind the Giant Snail Races to find…

  • Beyer Sellers: Dealing with Second Life

    There is a two-for-one today over at Virtual World Television, as we focus today on Beyer Sellers and the VWTV program Metanomics.  Learn more about the struggles of producing in Second Life from Beyer Sellers: Dealing with Second Life.