Ghost Whisperer’s Ghost in the Machine

This essay was originally posted as part of my work for the Virtual Worlds Research Group at Roskilde University. This essay reflects my interest in how pop culture represents new media technologies, such as virtual worlds, as part of the process whereby a society / culture comes to determine what will be the acceptable and … Continue reading Ghost Whisperer’s Ghost in the Machine

The Multiplicity of Virtual Worlds

Our definitions and metaphors: Discussion of how researchers and designers as users make sense of virtual world technologies This short essay reflects a project that occurred before, during and after an international workshop hosted by the Virtual Worlds Research Project.  The goal was to complete a dialogue to help us understand the multiplicity of terms … Continue reading The Multiplicity of Virtual Worlds