Tag: media product
-
Reviewing the Virtual Worlds Entertainment Study
These thoughts were produced at the end of my time on this project, in May of 2012, for the Virtual Worlds Research Group at Roskilde University. These thoughts involve my reflection on the project that I completed as part of the research group, and do not reflect the thoughts of anyone else involved with the […]
CarrieLynn D. Reinhard
City of Heroes, digital games, gaming virtual worlds, interactivity, interface, interpretive, interpretive interactivity, media content, media product, media technology, metaphors, physical interactivity, Second Life, Sense-Making Methodology, sense-making strategies, social virtual words, Superheroes, Virtual worlds, Wii