Author: CarrieLynn D. Reinhard
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VWTV Beyond Second Life: InfinityXShark and Star Trek
Although the focus of our virtual world television project is on the social world Second Life, that doesn’t mean it is the only virtual world being used by regular people to create interesting television. As the first of a two-parter, I discuss the work of InfinityXShark and his production of a Star Trek series using the Star Trek…
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Crap Mariner: The Problems for VWTV
The most talked about blog yet on virtual world television! An honest and frank assessment by the producer of The Grid’s Honest Truth on how VWTV could succeed or fail — and how all of this may be too soon to know! via Crap Mariner: The Problems for VWTV.
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The Problem with Vigilantes
I have to rant. About Zimmerman. About superheroes. About our culture. I was at the gym this morning, on the treadmill, and the wall-mounted televisions were set to a channel called Cozi TV, a channel that is all about syndication and showing you the television programming you grew up on — the kind of stuff…
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RacerX Gulwing: Behind the Snails
Now, tell the truth. Your have always thought about racing giant snails through a Japanese game show styled obstacle course. Who has not ever wanted to do this? It is just too imaginative and crazy to not be great. This week’s Virtual World Television post speaks with the man behind the Giant Snail Races to find…
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Equestria Girls: Opening Soon!
J I was doing a search for a CBR article I am writing on the upcoming My Little Pony: Friendship is Magic movie, Equestria Girls, when I found it will be showing here in Chicago at the Music Box Theatre for three special events. So, fellow Chicago natives, who wants to join me and crowd out the…
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Digital game players’ preferences: Concluding thoughts
(Part one of this paper can be found with the literature review here, while part two with the method and analysis sections can be found here. The full paper, with references, can be found here.) DISCUSSION In undertaking this study, our purpose was to address several questions in regards to our understanding of players’…
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Digital game players’ preferences: Analysis of situation and gender
(The literature review for this paper can be found in this previous post.) Study overview As indicated above, our purpose for this study was to enter the literature on gender differences in game playing with two variations on the extant literature. One of these was to include male and female assessments of game playing gratifications…
